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Creators/Authors contains: "Faloutsos, Petros"

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  6. Floorplans often require considering numerous factors, from the layout size to cost, numeric attributes such as room sizes, and other intrinsic properties such as connectivity between visible regions. Representing these complex factors is challenging, but doing so in a representative and efficient way can enable new modes of design exploration. Existing image and graph-based approaches of floorplans’ representation often failed to consider low-level space semantics, structural features, and space utilization with respect to its future inhabitants, which are all the critical elements to analyze design layouts. We present a latent-space representation of floorplans using gated recurrent unit variational autoencoder (GRU-VAE), where floorplans are represented as attributed graphs (encoded with the abovementioned features). Two local search approaches are presented to efficiently explore the latent space for optimizing and generating new floorplans for the given environment. Semantic, structural, and visibility metrics are evaluated individually and as a combined objective for optimizations.

     
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  7. In architectural design, architects explore a vast amount of design options to maximize various performance criteria, while adhering to specific constraints. In an effort to assist architects in such a complex endeavour, we propose IDOME, an interactive system for computer-aided design optimization. Our approach balances automation and control by efficiently exploring, analyzing, and filtering space layouts to inform architects' decision-making better. At each design iteration, IDOME provides a set of alternative building layouts which satisfy user-defined constraints and optimality criteria concerning a user-defined space parametrization. When the user selects a design generated by IDOME, the system performs a similar optimization process with the same (or different) parameters and objectives. A user may iterate this exploration process as many times as needed. In this work, we focus on optimizing built environments using architectural metrics by improving the degree of visibility, accessibility, and information gaining for navigating a proposed space. This approach, however, can be extended to support other kinds of analysis as well. We demonstrate the capabilities of IDOME through a series of examples, performance analysis, user studies, and a usability test. The results indicate that IDOME successfully optimizes the proposed designs concerning the chosen metrics and offers a satisfactory experience for users with minimal training. 
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  8. Abstract

    At present, environment designers mostly use their intuition and experience to predictively account for how environments might support dynamic activity. The majority of Computer‐Aided Design tools only provide a static representation of space which potentially ignores the impact that an environment layout produces on its occupants and their movements. To address this, computational techniques such as crowd simulation have been developed. With few exceptions, crowd simulation frameworks are often decoupled from environment modeling tools. They usually require specific hardware/software infrastructures and expertise to be used, hindering the designers' abilities to seamlessly simulate, analyze, and incorporate movement‐centric dynamics into their design workflows. To bridge this disconnect, we devise a cross‐browser service‐based simulation analytics platform to analyze environment layouts with respect to occupancy and activity. Our platform allows users to access simulation services by uploading three‐dimensional environment models in numerous common formats, devise targeted simulation scenarios, run simulations, and instantly generate crowd‐based analytics for their designs. We conducted a case study to showcase cross‐domain applicability of our service‐based platform, and a user study to evaluate the usability of this approach.

     
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